Safe zone · An Old School RuneScape private server
The newest OldSchool,
drawn in blood.
Sanguine chases one idea: the newest content in the game, ported native and done right, wrapped around a Wilderness that runs on blood.
custom RuneLite client · authentic tick combat · fresh economy · free to play
Level 5 · Three reasons to bother
The newest content in the game
The current game, not a 2019 snapshot: Desert Treasure II bosses, Araxxor, Yama, the Doom of Mokhaiotl, the Hueycoatl and the Fortis Colosseum, with the gear to match.
DT2 · Araxxor · Yama · Doom of Mokhaiotl · Hueycoatl · Colosseum
Endgame PvM, built properly
The Inferno, Chambers of Xeric and Zulrah are hand-built with authentic mechanics: real waves, real phases, real punishments. Not stubs behind a teleport.
Inferno · Chambers of Xeric · Zulrah
A Wilderness that runs on blood
Our signature. Blood revenants roam the wild, blood money is the currency that matters, and the deeper you go, the better it pays.
blood money · revenants · PvP shop
Level 13 · Endgame PvM & raids
Built with the mechanics intact
The Inferno
Sixty-nine waves and no checkpoints. Every mob keeps its real behaviour: blobs split, Jads call their healers, pillars fall. At the end TzKal-Zuk waits behind a sliding glyph, and it's just you and the timer. Entry costs what it should: your fire cape, sacrificed.
all 69 waves · TzKal-Zuk · fire-cape sacrifice · the infernal cape
Chambers of Xeric
Straight into the Great Olm and the full three-phase fight. Claws first, then crystal bursts, lightning and spheres to flick, and a final stand that punishes anyone stood on the wrong tile. Points earned, chest rolled.
Great Olm · three phases · points & uniques
Zulrah
All four rotations, three forms, snakelings and clouds, all sat on a proper venom system rather than a re-skinned poison. Learn the dance, print the profit.
four rotations · three forms · true venom
Level 26 · Our signature
The Blood-Money Wilderness
Every server has a Wilderness. Ours has a reason to be in it: a roaming population of blood revenants, and one rule you can plan around. The deeper you go, the deadlier it gets, and the better it pays.
Blood money
Revenants pay out on every kill, scaled to their level. Every boss in the game drops it too, with a premium the deeper in the wild it dies. Spend it in the PvP shop.
The Blood Tracker
A talisman that points at the nearest revenant: direction, distance and level. Sold in the PvP shop for 2,500 blood money. The wild stops being empty.
Blood Slayer
Blood Krystilia assigns wilderness-only tasks: revenant culls and live boss hunts. Completing them earns slayer points, streak milestones and access to her reward shop.
Blood tournaments
Automated PvP brackets you join from home. Safe mode hands everyone a preset loadout; dangerous mode is your own gear, everyone skulled. The champion takes a blood-money purse.
Level 38 · Gear & client
Best-in-slot, imported properly
Over a hundred modern items render, equip and hit correctly: Tumeken’s Shadow, Masori, Virtus, Sanguine Torva, the Voidwaker, the Eclipse atlatl and the rest of the Perilous Moons kit among them. Stats come from the live game’s data, not guesswork.
$ ::features
- grand-exchange
- real order-book trading: live offers, partial fills, a market you can browse
- venom
- a true toxin system: stacking damage, proper cures, serpentine immunity
- teleports
- redesigned teleport window with live 3D previews of every destination
- tournaments
- automated PvP brackets with safe and dangerous rulesets
- blood-slayer
- wilderness slayer with its own points, streaks and shop
- client
- a custom RuneLite build: the plugins you actually use, nothing you don't
Level 47 · In the world
Seeing is believing
Captures from the live game are being taken as we head towards launch. These frames are reserved for them.
Level 56 · Deep wild, no turning back
Bleed for it.
Sanguine is free to play. The economy is fresh and the ladder unclimbed. Get in early.
custom RuneLite build · bundled Java, nothing else to install