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Blood money and what it buys

The combat currency: where it comes from, what it is priced against, and the four things worth saving for.

Blood money is the currency the whole combat half of the game is priced in. Coins pay for supplies and gear you can buy; blood money pays for the things you unlock.

Where it comes from

  • Every boss kill. The payment scales with the boss, and a kill taken on a Blood Slayer task pays more than the same kill taken off task.
  • Bounty Hunter. Killing your assigned target pays blood money and grows a killstreak, and a Mysterious emblem upgrades as it goes. Repeat kills on the same victim decay to nothing, so it is paid for real fights only.
  • The Wilderness key chests, which pay coins, blood money and consumables and never gear.
  • Daily tasks, some of which pay it directly.

What it buys

The Emblem Trader's counter is the main door. It is where the imbued rings and capes, the Void set, the Avernic defender hilt, the rune pouch and the Bounty target teleport all come from, and where the four raid scrolls sit.

Blood Money Shop
IconItemPrice
Blood trackerBlood tracker2,500 Blood money
Royal seed podRoyal seed pod5,000 Blood money
Fire capeFire cape4,500 Blood money
Imbued saradomin capeImbued saradomin cape10,000 Blood money
Imbued guthix capeImbued guthix cape10,000 Blood money
Imbued zamorak capeImbued zamorak cape10,000 Blood money
Trident of the swamp (e)Trident of the swamp (e)10,000 Blood money
Dragon defenderDragon defender4,000 Blood money
Avernic defender hiltAvernic defender hilt25,000 Blood money
Fighter torsoFighter torso6,000 Blood money
Berserker ring (i)Berserker ring (i)14,000 Blood money
Archers ring (i)Archers ring (i)5,000 Blood money
Seers ring (i)Seers ring (i)6,000 Blood money
Warrior ring (i)Warrior ring (i)4,000 Blood money
Void mage helmVoid mage helm2,000 Blood money
Void ranger helmVoid ranger helm2,000 Blood money
Void melee helmVoid melee helm2,000 Blood money
Void knight topVoid knight top5,000 Blood money
Void knight robeVoid knight robe3,000 Blood money
Void knight glovesVoid knight gloves2,000 Blood money
Magus ringMagus ring65,000 Blood money
Ring of shadowsRing of shadows20,000 Blood money
Granite maulGranite maul5,000 Blood money
Blighted ancient ice sackBlighted ancient ice sack2 Blood money
Blighted entangle sackBlighted entangle sack2 Blood money
Blighted surge sackBlighted surge sack2 Blood money
Dwarven rock cakeDwarven rock cake2,500 Blood money
Locator orbLocator orb2,500 Blood money
Rune pouchRune pouch5,000 Blood money
Target teleport scrollTarget teleport scroll30,000 Blood money
Target teleportTarget teleport250 Blood money
Corrupted Gauntlet scrollCorrupted Gauntlet scroll50,000 Blood money
Chambers of Xeric scrollChambers of Xeric scroll50,000 Blood money
Theatre of Blood scrollTheatre of Blood scroll50,000 Blood money
Tombs of Amascut scrollTombs of Amascut scroll50,000 Blood money

The four raid scrolls

Each of the four raids is locked behind a one-shot untradeable scroll at 50,000 blood money, read once per account and never needed again. It gates the door, never the drops: nothing on a raid's reward table is for sale.

At the rate a boss trip pays, one scroll is a long stretch of play and all four are a season of it. That is the point - the raids pay the best tables in the game and were the only content an account could walk into on its first minute.

The blood fountain

The other large sink is the pact tree at the fountain in the home courtyard: twenty-seven permanent perks bought with blood money, and roughly three and a half million to own all of them. Every pact is permanent, account-wide and can never be lost.

What blood money is not

It is not a second set of coins. Nothing converts one into the other, and no shop will buy an item back for blood money - the General Store pays coins and only coins. So a large blood money pile has exactly the uses listed above, and hoarding it past the last scroll and the last pact buys nothing.