The Rest Yard
Ten stations that pay experience while you are away, the token shop, and the bonus that only credit earns.
The Rest Yard is the west corner of the home plaza: ten stations you sit at, a currency that buys nothing but clothes, and an experience rate deliberately set where it can never compete with going out and killing something.
Using it
::rest walks you there and says what you have banked. Pick a station, sit down, and it pays on a five-tick loop into the skill that station is for, plus Rest tokens.
There is no gate on any of it and nothing to bring.
The rest bonus
This is the part worth understanding. The yard pays a base rate to anybody sitting in it, and it pays triple while you have rest credit banked - but credit is only earned by experience gained outside the yard.
So the yard pays best to somebody who has just come back from a real session, and it pays its floor rate to somebody who never leaves. That is the whole design: it is there so the home area looks inhabited, not so that sitting still is a strategy.
Rest tokens
| Icon | Item | Price |
|---|---|---|
| Sleeping cap | 15,000 Rest tokens | |
| Woolly hat | 12,000 Rest tokens | |
| Woolly scarf | 12,000 Rest tokens | |
| Bobble hat | 12,000 Rest tokens | |
| Bobble scarf | 12,000 Rest tokens | |
| Jester hat | 20,000 Rest tokens | |
| Jester scarf | 20,000 Rest tokens | |
| Bedsheet | 30,000 Rest tokens | |
| Mudskipper hat | 30,000 Rest tokens | |
| Tri-jester hat | 30,000 Rest tokens | |
| Tri-jester scarf | 30,000 Rest tokens | |
| Camel mask | 50,000 Rest tokens | |
| Frog mask | 60,000 Rest tokens | |
| Silly jester hat | 90,000 Rest tokens | |
| Bunny ears | 120,000 Rest tokens | |
| Reindeer hat | 150,000 Rest tokens |
Everything on the counter is untradeable loungewear. Nothing on it has a combat stat, and nothing on it can be sold, which is why the yard's rate never had to be measured against a boss.
Donator ranks earn tokens faster - the ladder is on the perks page.
